用create react app脚手架构建的项目,打包之后项目加载很慢

#1

用create react app脚手架构建的项目,打包之后项目加载很慢,想问下大神们都是怎么做优化的?
生产环境跟开发环境,贴上我的webpack文件

dev

'use strict';

var autoprefixer = require('autoprefixer');
var webpack = require('webpack');
var HtmlWebpackPlugin = require('html-webpack-plugin');
var CaseSensitivePathsPlugin = require('case-sensitive-paths-webpack-plugin');
var InterpolateHtmlPlugin = require('react-dev-utils/InterpolateHtmlPlugin');
var WatchMissingNodeModulesPlugin = require('react-dev-utils/WatchMissingNodeModulesPlugin');
var getClientEnvironment = require('./env');
var paths = require('./paths');


// Webpack uses `publicPath` to determine where the app is being served from.
// In development, we always serve from the root. This makes config easier.
var publicPath = '/';
// `publicUrl` is just like `publicPath`, but we will provide it to our app
// as %PUBLIC_URL% in `index.html` and `process.env.PUBLIC_URL` in JavaScript.
// Omit trailing slash as %PUBLIC_PATH%/xyz looks better than %PUBLIC_PATH%xyz.
var publicUrl = '';
// Get environment variables to inject into our app.
var env = getClientEnvironment(publicUrl);

// This is the development configuration.
// It is focused on developer experience and fast rebuilds.
// The production configuration is different and lives in a separate file.
module.exports = {
  // You may want 'eval' instead if you prefer to see the compiled output in DevTools.
  // See the discussion in https://github.com/facebookincubator/create-react-app/issues/343.
  devtool: 'cheap-source-map',
  // These are the "entry points" to our application.
  // This means they will be the "root" imports that are included in JS bundle.
  // The first two entry points enable "hot" CSS and auto-refreshes for JS.
  entry: [
    // Include an alternative client for WebpackDevServer. A client's job is to
    // connect to WebpackDevServer by a socket and get notified about changes.
    // When you save a file, the client will either apply hot updates (in case
    // of CSS changes), or refresh the page (in case of JS changes). When you
    // make a syntax error, this client will display a syntax error overlay.
    // Note: instead of the default WebpackDevServer client, we use a custom one
    // to bring better experience for Create React App users. You can replace
    // the line below with these two lines if you prefer the stock client:
    // require.resolve('webpack-dev-server/client') + '?/',
    // require.resolve('webpack/hot/dev-server'),
    require.resolve('react-dev-utils/webpackHotDevClient'),
    // We ship a few polyfills by default:
    require.resolve('./polyfills'),
    // Finally, this is your app's code:
    paths.appIndexJs
    // We include the app code last so that if there is a runtime error during
    // initialization, it doesn't blow up the WebpackDevServer client, and
    // changing JS code would still trigger a refresh.
  ],
  output: {
    // Next line is not used in dev but WebpackDevServer crashes without it:
    path: paths.appBuild,
    // Add /* filename */ comments to generated require()s in the output.
    pathinfo: true,
    // This does not produce a real file. It's just the virtual path that is
    // served by WebpackDevServer in development. This is the JS bundle
    // containing code from all our entry points, and the Webpack runtime.
    filename: 'static/js/bundle.js',
    // This is the URL that app is served from. We use "/" in development.
    publicPath: publicPath
  },
  resolve: {
    // This allows you to set a fallback for where Webpack should look for modules.
    // We read `NODE_PATH` environment variable in `paths.js` and pass paths here.
    // We use `fallback` instead of `root` because we want `node_modules` to "win"
    // if there any conflicts. This matches Node resolution mechanism.
    // https://github.com/facebookincubator/create-react-app/issues/253
    fallback: paths.nodePaths,
    // These are the reasonable defaults supported by the Node ecosystem.
    // We also include JSX as a common component filename extension to support
    // some tools, although we do not recommend using it, see:
    // https://github.com/facebookincubator/create-react-app/issues/290
    extensions: ['.js', '.json', '.jsx', ''],
    alias: {
      // Support React Native Web
      // https://www.smashingmagazine.com/2016/08/a-glimpse-into-the-future-with-react-native-for-web/
      'react-native': 'react-native-web'
    }
  },

  module: {
    // First, run the linter.
    // It's important to do this before Babel processes the JS.
    preLoaders: [
      {
        test: /\.(js|jsx)$/,
        loader: 'eslint',
        include: paths.appSrc,
      }
    ],
    loaders: [
      // ** ADDING/UPDATING LOADERS **
      // The "url" loader handles all assets unless explicitly excluded.
      // The `exclude` list *must* be updated with every change to loader extensions.
      // When adding a new loader, you must add its `test`
      // as a new entry in the `exclude` list for "url" loader.

      // "url" loader embeds assets smaller than specified size as data URLs to avoid requests.
      // Otherwise, it acts like the "file" loader.
      {
        exclude: [
          /\.html$/,
          // We have to write /\.(js|jsx)(\?.*)?$/ rather than just /\.(js|jsx)$/
          // because you might change the hot reloading server from the custom one
          // to Webpack's built-in webpack-dev-server/client?/, which would not
          // get properly excluded by /\.(js|jsx)$/ because of the query string.
          // Webpack 2 fixes this, but for now we include this hack.
          // https://github.com/facebookincubator/create-react-app/issues/1713
          /\.(js|jsx)(\?.*)?$/,
          /\.css$/,
          /\.json$/,
          /\.svg$/
        ],
        loader: 'url',
        query: {
          limit: 10000,
          name: 'static/media/[name].[hash:8].[ext]'
        }
      },
      // Process JS with Babel.
      {
        test: /\.(js|jsx)$/,
        include: paths.appSrc,
        loader: 'babel',
        query: {

          // This is a feature of `babel-loader` for webpack (not Babel itself).
          // It enables caching results in ./node_modules/.cache/babel-loader/
          // directory for faster rebuilds.
          cacheDirectory: true
        }
      },
      // "postcss" loader applies autoprefixer to our CSS.
      // "css" loader resolves paths in CSS and adds assets as dependencies.
      // "style" loader turns CSS into JS modules that inject <style> tags.
      // In production, we use a plugin to extract that CSS to a file, but
      // in development "style" loader enables hot editing of CSS.
      {
        test: /\.css$/,
        loader: 'style!css?importLoaders=1!postcss'
      },
      // JSON is not enabled by default in Webpack but both Node and Browserify
      // allow it implicitly so we also enable it.
      {
        test: /\.json$/,
        loader: 'json'
      },
      // "file" loader for svg
      {
        test: /\.svg$/,
        loader: 'file',
        query: {
          name: 'static/media/[name].[hash:8].[ext]'
        }
      }
      // ** STOP ** Are you adding a new loader?
      // Remember to add the new extension(s) to the "url" loader exclusion list.
    ]
  },

  // We use PostCSS for autoprefixing only.
  postcss: function () {
    return [
      autoprefixer({
        browsers: [
          '>1%',
          'last 4 versions',
          'Firefox ESR',
          'not ie < 9', // React doesn't support IE8 anyway
        ]
      }),
    ];
  },
  plugins: [
    new webpack.ProvidePlugin({
      $: "jquery",
      jQuery: "jquery",
      "window.jQuery": "jquery"
    }),
    // Makes some environment variables available in index.html.
    // The public URL is available as %PUBLIC_URL% in index.html, e.g.:
    // <link rel="shortcut icon" href="%PUBLIC_URL%/favicon.ico">
    // In development, this will be an empty string.
    new InterpolateHtmlPlugin(env.raw),
    // Generates an `index.html` file with the <script> injected.
    new HtmlWebpackPlugin({
      inject: true,
      template: paths.appHtml,
    }),
    // Makes some environment variables available to the JS code, for example:
    // if (process.env.NODE_ENV === 'development') { ... }. See `./env.js`.
    new webpack.DefinePlugin(env.stringified),
    new webpack.optimize.DedupePlugin(),
    new webpack.optimize.UglifyJsPlugin(),
    new webpack.optimize.AggressiveMergingPlugin(),
    // This is necessary to emit hot updates (currently CSS only):
    new webpack.HotModuleReplacementPlugin(),
    // Watcher doesn't work well if you mistype casing in a path so we use
    // a plugin that prints an error when you attempt to do this.
    // See https://github.com/facebookincubator/create-react-app/issues/240
    new CaseSensitivePathsPlugin(),
    // If you require a missing module and then `npm install` it, you still have
    // to restart the development server for Webpack to discover it. This plugin
    // makes the discovery automatic so you don't have to restart.
    // See https://github.com/facebookincubator/create-react-app/issues/186
    new WatchMissingNodeModulesPlugin(paths.appNodeModules)
  ],
  // Some libraries import Node modules but don't use them in the browser.
  // Tell Webpack to provide empty mocks for them so importing them works.
  node: {
    fs: 'empty',
    net: 'empty',
    tls: 'empty'
  }
};

product

'use strict';

var autoprefixer = require('autoprefixer');
var webpack = require('webpack');
var HtmlWebpackPlugin = require('html-webpack-plugin');
var ExtractTextPlugin = require('extract-text-webpack-plugin');
var ManifestPlugin = require('webpack-manifest-plugin');
var InterpolateHtmlPlugin = require('react-dev-utils/InterpolateHtmlPlugin');
var paths = require('./paths');
var getClientEnvironment = require('./env');



// Webpack uses `publicPath` to determine where the app is being served from.
// It requires a trailing slash, or the file assets will get an incorrect path.
var publicPath = paths.servedPath;
// Some apps do not use client-side routing with pushState.
// For these, "homepage" can be set to "." to enable relative asset paths.
var shouldUseRelativeAssetPaths = publicPath === '/';
// `publicUrl` is just like `publicPath`, but we will provide it to our app
// as %PUBLIC_URL% in `index.html` and `process.env.PUBLIC_URL` in JavaScript.
// Omit trailing slash as %PUBLIC_URL%/xyz looks better than %PUBLIC_URL%xyz.
var publicUrl = publicPath.slice(0, -1);
// Get environment variables to inject into our app.
var env = getClientEnvironment(publicUrl);

// Assert this just to be safe.
// Development builds of React are slow and not intended for production.
if (env.stringified['process.env'].NODE_ENV !== '"production"') {
  throw new Error('Production builds must have NODE_ENV=production.');
}

// Note: defined here because it will be used more than once.
const cssFilename = 'static/css/[name].[contenthash:8].css';

// ExtractTextPlugin expects the build output to be flat.
// (See https://github.com/webpack-contrib/extract-text-webpack-plugin/issues/27)
// However, our output is structured with css, js and media folders.
// To have this structure working with relative paths, we have to use custom options.
const extractTextPluginOptions = shouldUseRelativeAssetPaths
  // Making sure that the publicPath goes back to to build folder.
  ? { publicPath: Array(cssFilename.split('/').length).join('../') }
  : undefined;

// This is the production configuration.
// It compiles slowly and is focused on producing a fast and minimal bundle.
// The development configuration is different and lives in a separate file.
module.exports = {
  // Don't attempt to continue if there are any errors.
  bail: true,
  // We generate sourcemaps in production. This is slow but gives good results.
  // You can exclude the *.map files from the build during deployment.
  devtool: 'source-map',
  // In production, we only want to load the polyfills and the app code.
  entry: [
    require.resolve('./polyfills'),
    paths.appIndexJs
  ],
  output: {
    // The build folder.
    path: paths.appBuild,
    // Generated JS file names (with nested folders).
    // There will be one main bundle, and one file per asynchronous chunk.
    // We don't currently advertise code splitting but Webpack supports it.
    filename: 'static/js/index.js',
    chunkFilename: 'static/js/index.chunk.js',
    // We inferred the "public path" (such as / or /my-project) from homepage.
    publicPath: publicPath
  },
  resolve: {
    // This allows you to set a fallback for where Webpack should look for modules.
    // We read `NODE_PATH` environment variable in `paths.js` and pass paths here.
    // We use `fallback` instead of `root` because we want `node_modules` to "win"
    // if there any conflicts. This matches Node resolution mechanism.
    // https://github.com/facebookincubator/create-react-app/issues/253
    fallback: paths.nodePaths,
    // These are the reasonable defaults supported by the Node ecosystem.
    // We also include JSX as a common component filename extension to support
    // some tools, although we do not recommend using it, see:
    // https://github.com/facebookincubator/create-react-app/issues/290
    extensions: ['.js', '.json', '.jsx', ''],
    alias: {
      // Support React Native Web
      // https://www.smashingmagazine.com/2016/08/a-glimpse-into-the-future-with-react-native-for-web/
      'react-native': 'react-native-web'
    }
  },

  module: {
    // First, run the linter.
    // It's important to do this before Babel processes the JS.
    preLoaders: [
      {
        test: /\.(js|jsx)$/,
        loader: 'eslint',
        include: paths.appSrc
      }
    ],
    loaders: [
      // ** ADDING/UPDATING LOADERS **
      // The "url" loader handles all assets unless explicitly excluded.
      // The `exclude` list *must* be updated with every change to loader extensions.
      // When adding a new loader, you must add its `test`
      // as a new entry in the `exclude` list in the "url" loader.

      // "url" loader embeds assets smaller than specified size as data URLs to avoid requests.
      // Otherwise, it acts like the "file" loader.
      {
        exclude: [
          /\.html$/,
          /\.(js|jsx)$/,
          /\.css$/,
          /\.json$/,
          /\.svg$/
        ],
        loader: 'url',
        query: {
          limit: 10000,
          name: 'static/media/[name].[hash:8].[ext]'
        }
      },
      // Process JS with Babel.
      {
        test: /\.(js|jsx)$/,
        include: paths.appSrc,
        loader: 'babel',

      },
      // The notation here is somewhat confusing.
      // "postcss" loader applies autoprefixer to our CSS.
      // "css" loader resolves paths in CSS and adds assets as dependencies.
      // "style" loader normally turns CSS into JS modules injecting <style>,
      // but unlike in development configuration, we do something different.
      // `ExtractTextPlugin` first applies the "postcss" and "css" loaders
      // (second argument), then grabs the result CSS and puts it into a
      // separate file in our build process. This way we actually ship
      // a single CSS file in production instead of JS code injecting <style>
      // tags. If you use code splitting, however, any async bundles will still
      // use the "style" loader inside the async code so CSS from them won't be
      // in the main CSS file.
      {
        test: /\.css$/,
        loader: ExtractTextPlugin.extract(
          'style',
          'css?importLoaders=1!postcss',
          extractTextPluginOptions
        )
        // Note: this won't work without `new ExtractTextPlugin()` in `plugins`.
      },
      // JSON is not enabled by default in Webpack but both Node and Browserify
      // allow it implicitly so we also enable it.
      {
        test: /\.json$/,
        loader: 'json'
      },
      // "file" loader for svg
      {
        test: /\.svg$/,
        loader: 'file',
        query: {
          name: 'static/media/[name].[hash:8].[ext]'
        }
      }
      // ** STOP ** Are you adding a new loader?
      // Remember to add the new extension(s) to the "url" loader exclusion list.
    ]
  },

  // We use PostCSS for autoprefixing only.
  postcss: function() {
    return [
      autoprefixer({
        browsers: [
          '>1%',
          'last 4 versions',
          'Firefox ESR',
          'not ie < 9', // React doesn't support IE8 anyway
        ]
      }),
    ];
  },
  plugins: [
    // Makes some environment variables available in index.html.
    // The public URL is available as %PUBLIC_URL% in index.html, e.g.:
    // <link rel="shortcut icon" href="%PUBLIC_URL%/favicon.ico">
    // In production, it will be an empty string unless you specify "homepage"
    // in `package.json`, in which case it will be the pathname of that URL.
    new InterpolateHtmlPlugin(env.raw),
    // Generates an `index.html` file with the <script> injected.
    new HtmlWebpackPlugin({
      inject: true,
      template: paths.appHtml,
      minify: {
        removeComments: true,
        collapseWhitespace: true,
        removeRedundantAttributes: true,
        useShortDoctype: true,
        removeEmptyAttributes: true,
        removeStyleLinkTypeAttributes: true,
        keepClosingSlash: true,
        minifyJS: true,
        minifyCSS: true,
        minifyURLs: true
      }
    }),
    // Makes some environment variables available to the JS code, for example:
    // if (process.env.NODE_ENV === 'production') { ... }. See `./env.js`.
    // It is absolutely essential that NODE_ENV was set to production here.
    // Otherwise React will be compiled in the very slow development mode.
    new webpack.DefinePlugin(env.stringified),
    // This helps ensure the builds are consistent if source hasn't changed:
    new webpack.optimize.OccurrenceOrderPlugin(),
    // Try to dedupe duplicated modules, if any:
    new webpack.optimize.DedupePlugin(),
    // Minify the code.
    new webpack.optimize.UglifyJsPlugin({
      compress: {
        screw_ie8: true, // React doesn't support IE8
        warnings: false
      },
      mangle: {
        screw_ie8: true
      },
      output: {
        comments: false,
        screw_ie8: true
      }
    }),
    // Note: this won't work without ExtractTextPlugin.extract(..) in `loaders`.
    new ExtractTextPlugin(cssFilename),
    // Generate a manifest file which contains a mapping of all asset filenames
    // to their corresponding output file so that tools can pick it up without
    // having to parse `index.html`.
    new ManifestPlugin({
      fileName: 'asset-manifest.json'
    })
  ],
  // Some libraries import Node modules but don't use them in the browser.
  // Tell Webpack to provide empty mocks for them so importing them works.
  node: {
    fs: 'empty',
    net: 'empty',
    tls: 'empty'
  }
};

打包是用的 npm run build

node scripts/build.js
#2

希望大家不吝赐教 :pray:

#3

在product 中加入插件new webpack.DllReferencePlugin。

   plugins: [
        new webpack.DllReferencePlugin({
            context: __dirname,
            manifest: require('./manifest.json'),
        }),
    ],

如果你启动了sourcemap你可以在webpack-config.js将下面代码替换

// 生产环境去除sourcemap
 - c onst shouldUseSourceMap = process.env.GENERATE_SOURCEMAP !== 'false'
 + const shouldUseSourceMap = false

这样就可以去掉.map 文件

#4

我生产环境 用了

module.exports = {
  // Don't attempt to continue if there are any errors.
  bail: true,
  // We generate sourcemaps in production. This is slow but gives good results.
  // You can exclude the *.map files from the build during deployment.
  devtool: 'source-map',
  // In production, we only want to load the polyfills and the app code.
  entry: [
    require.resolve('./polyfills'),
    paths.appIndexJs
  ],
}
#5

但是没有找到这行
const shouldUseSourceMap = process.env.GENERATE_SOURCEMAP !== ‘false’

#6

你好 我在product 直接加这样行吗?不需要配置其他文件了吗

plugins: [
        new webpack.DllReferencePlugin({
            context: __dirname,
            manifest: require('./manifest.json'),
        }),
    ],
#7

安装DllReferencePlugin插件

#8

你的是哪个版本的脚手架

#9

create react app 1.5.2de

#10

我想把每个代码快都单独打包一个js文件,不再是引用一个js文件,这样是不能能做到按需加载呢